A super fun action platformer, Strider re-creates the fun of the original for the new generation. Well worth your time and money as a distraction until the larger AAA titles hit the stores....
Udgivet: 2014-02-26, Forfatter: Ron , anmeldelse af: technobuffalo.com
Capcom sold this game as “Old-school Action, New-school Exploration,” but beyond pointing out that there is nothing new about the Metroidvania genre since it is now twenty years old. Does Strider really do anything new?...
Abstrakt: CommentI was pretty excited when a new Strider game was first announced, and having now played and completed the game on PS4, I’m happy to say that most of my expectations were met. It’s not spot on when compared to previous, beloved entries in the ser...
Strider marks the return of the classic 2D sidescrolling action title from the 80s. This time Strider is back and faster and flashier than he's ever been. In the early days, Strider was known for its innovative gameplay, its unique music choices and fast-...
Strider himself is wonderfully fun to control, Steady stream of new powers and enemies keeps combat fresh, Beacon run challenges let you flex your platforming muscles
Strider's world is rather dull and repetitive, The cold cypher is too powerful
Abstrakt: At this point, pretty much everyone knows who Strider Hiryu is due to his many appearances in the Marvel Vs. series. However, few people have actually played his original games, such as the weird open world platformer Strider on the NES, the magnificent 1...
Abstrakt: Struggling to find new titles for this generation of consoles I was pleased to try out the new Strider game on the Xbox One. Trying out this game soon became addictively playing, not taking breaks and then became an amazing nostalgic trip into old school...
Udgivet: 2014-03-07, Forfatter: Dennis , anmeldelse af: xboxaktuell.de
Brachiale Action, Neu erlernbare Fähigkeiten, Tolle Grafik und Bildeffekte
Blasse Story, Schwacher Protagonist, Für Fans zu einfach
Es scheint so, als ob man mit "Strider" beide Lager zufrieden stellen wollte. Auf der einen Seite gibt es Rätsel, deren Schwierigkeit variiert, und knifflige Hüpfpassagen für die Hardcorefans. Auf der anderen Seite Gegner, die einen lediglich ankratzen, s...