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Abstrakt: Det er mye å like i Fragile Dreams: Farewell Ruins of the Moon, men en del klønete skriverier, late forsøk på å trekke ut spilletiden og andre småfeil hemmer spillet. Hvis du er villig til å se gjennom fingrene med dette er spillet verdt en nærmere ti...
Abstrakt: It's long been debated whether or not games can be art, but I will tell you right now, Fragile Dreams offers an experience that should clear up any doubt on the matter. Developer Tri-Crescendo takes players on a powerful journey through a post-apocalyptic...
Abstrakt: Does anyone have some Zoloft to spare? Fragile Dreams: Farewell Ruins of the Moon is the most depressing game I have ever played. I don’t mean that in a Heavy Rain, make-you-cry sort of way. Fragile Dreams is drenched in melancholy. Death and lonelines...
Abstrakt: Role playing games either sit on the shelf because they are horrible or they get constant rotation by gamers because they rock. Fragile Dreams: Farewell Ruins of the Moon is of the latter. This cinematic feature begins with the main character, Seto, b...
Fragile Dreams: Farewell Ruins of the Moon can best be described as a cross between Fallout 3 and Luigi’s Mansion. You spend a great deal of time exploring a post apocalyptic wasteland hunting ghosts with your flashlight, but when you finally find said...
Abstrakt: Fragile Dreams had a lot of good ideas and obviously wanted to tell an interesting story about human nature. Like many RPGs and point-and-click adventures, a story-driven game only has to be competent at its game mechanics in order to succeed; not even...