Testseek.dk har samlet 33 ekspertanmeldelser af Kingdoms of Amalur: Reckoning og den gennemsnitlige bedømmelse er 82%. Rul ned og se alle anmeldelser for Kingdoms of Amalur: Reckoning.
Februar 2012
(82%)
33 Tester
Gennemsnitlig bedømmelse fra eksperter, der har anmeldt dette produkt.
Brugere
(90%)
20 Tester
Gennemsnitlig bedømmelse af ejere af produktet.
82010033
Redaktørerne kunne lide
Over et spil
Som er flot og tillader os at skræddersy vores figur. Todd McFarlanes kunst og R. A. Salvatoren historie trækker absolut heller ikke ned.
Redaktørerne brød sig ikke om
Over at spillet ikke er så balanceret
Som det kunne være
Og over at der i visse aspekter mangler variation.
Responsive, intuitive controls, Satisfying combat that rarely feels rote, Incredibly deep and flexible character customization options
Forgettable story and characters, Obsessive focus on backstory rather than character development, Straightforward plot offers little opportunity for meaningful decisions
Oh look, its some guy who's going to prattle on about fate for a while. *snore*Image courtesy of EA
Abstrakt: Even the greatest role-playing games aren't necessarily known for their great combat. They're frequently praised for their ambitious worlds, their involving stories, and the element of choice. But when you talk about your favorite RPGs, it's not often ...
Abstrakt: The RPG genre has its major players—Bethesda, BioWare, and the like—with big ticket entries saturating the media and intimidating smaller scale developers. What typically spawns from the lesser-known studios either flops from poor execution or is cleve...
Abstrakt: Sometimes, the best way to become a blockbuster videogame is to act like you already are one. That seems to be Kingdoms of Amalur: Reckoning's modus operandi, and the gambit is paying off. Despite the big names attached to the project, very few peopl...
Abstrakt: Kingdoms of Amalur: Reckoning Review1 2 Back in 2006 baseball's Curt Schilling did the impossible and managed to turn a hobby of questing through Azeroth into an actual RPG development studio. It should have been a disaster but instead Schilling, a bor...
Abstrakt: When you create a game that’s similar in style and substance – a fantasy world dungeon crawler role-playing game to the juggernaut Elder Scrolls V: Skyrim, especially when your game is slated for release just months following Skyrim’s huge...
Abstrakt: It is pretty hard to ignore the sky-high expectations 38 Studios freshman game Kingdoms of Amalur: Reckoning (KOA). The company has gathered a ton of big names from the media universe to craft an original RPG for one of the most competitive genres in t...
Abstrakt: Just moments ago I made the decision to focus my review of Kingdoms of Amalur: Reckoning – a hugely ambitious open-world fantasy role-playing game conceived and designed by a dream team of collaborators including Bethesda Softworks alum Ken Rolston, co...
Visceral, clever combat. A large, rolling landscape with varied characters and encounters. Clever player-building options that seldom feel forced. A compelling, ably crafted story.
A real compendium of other RPG tropes with little innovation bought to the table. Fussy camera angles at times, and cinematic scenes lack polish. Although nothing game-breaking, some minor bugs persist.