Abstrakt: Set in a world blending modern east with the old Wild West, brings an entertaining clash of guns and swordplay to the Wii. Characters and level designs are of a comic retro-game style, very similar to Ubisoft's previously released . The story follo...
Mix of swordplay and shooting leads to varied, exciting combat , Great visuals , Constant addition of new techniques keeps action interesting
Story and characters are underdeveloped , Enemies sometimes employ frustrating tactics , Some awful voice acting
Despite some frustrations, Red Steel 2's stylish blend of shooting with sword fighting is frequently exciting and makes good use of motion controls....
The melee combat is impressive, designers take full advantage of the Motion Plus accessory
The same level of technical expertise is missing from almost every other aspect of the game
A vast improvement over its launch title predecessor, Red Steel 2 takes full advantage of Nintendo's Wii MotionPlus accessory with responsive swordplay and fast-paced melee. Unfortunately, the rest of the game falls victim to repetitive combat and a lackl...
Abstrakt: You know that warning screen preceding Wii games that recommends you fasten the wrist strap carefully before playing? Well I'd wager that I'm not alone in saying that I've never actually done it, not properly anyway. I just loosely stick my hand throug...
Abstrakt: The notes I scrawled for this review read like a list of comparisons. In fact, they are a list of comparisons. But don't take my word for it: Ubisoft Paris's sequel to their 2006 Wii launch title pushes graphical boundaries a lot like Madworld. The mus...
Abstrakt: Red Steel was one of the Wii's opening acts. It was designed to show the potential of the console by giving the player a chance to experience first-person shooting with the Wii remote, as well as sword waggling. Does Red Steel 2 out do it?The swordplay...
Abstrakt: When I first contemplated buying my Nintendo Wii, I was excited about the new set of controls and the fact that I could use the Wiimote as a sword, so when I first saw the trailer for the first Red Steel I was completely sold on the Nintendo Wii. Unfo...
Feels like you have total control over your sword thanks to WiiMotion Plus, Some wildly entertaining moves, Enjoyable Wild Weststyled environment and visual effects.
Lack of mission variety, Switching between sword and gun isn't as smooth as it could have been.