Abstrakt: When gamers hear the name Tomonobu Itagaki, the first things that spring to mind are generally fast-paced melee action and women with generous endowments duking it out hand-to-hand and blade-to-blade. Fast-paced third-person shooting? Not so much. Yet tha...
Udgivet: 2015-09-23, Forfatter: Morgan , anmeldelse af: nzgamer.com
this feels pretty rushed for a Tomonobu Itagaki title – none of his Ninja Gaiden titles suffered from the same issues as this. The soldiers Ivan's teamed up with are a bunch of generic - almost cliché - and didn't add to the story, or help with bosses, m...
Abstrakt: A game can be a mediocrity but, when it is developed by talent, that can seem like tragedy. The history of Devil's Third always suggested a difficult project, the most painful stats being six years and three different engines. The debut of Valhalla Game S...
Udgivet: 2015-08-26, Forfatter: Matt , anmeldelse af: gamesradar.com
Delightfully loopy excess
Dated design, with all of 2008's worst bits revived, Swordplay is largely pointless in singleplayer, Laughably dim enemies, Shaky framerate and shonky presentation
Outdated and clearly troubled, Devil's Third has escaped development hell only to burn out publicly.
Udgivet: 2015-08-26, Forfatter: Stuart , anmeldelse af: trustedreviews.com
Some interesting ideas in the hybrid gameplay, Siege multiplayer mode has some potential
Dislikable hero and bizarre unconvincing storyline, Mix of combat styles doesn't really work, Frame rate, collision and AI issues, Dated and sometimes awful graphics
After a long and troubled development history it's hard to describe Devil's Third as disappointing, but whatever genius Itagaki possessed when he made Dead or Alive 2 or Ninja Gaiden seems to have deserted him with this one. It has some interestin...
Abstrakt: There's a bit of music theory that details the Tritone, sometimes colloquially referred to as the Devil's Interval or, infrequently, the Devil's Third. To get slightly technical, it's an interval of an augmented fourth or diminished fifth, spanning half a...
Die Arbeit des Spiele-Redakteur ist in der Regel eine dankbare Tätigkeit, doch bekommt man es auch gelegentlich mit weniger guten Games zu tun, die es dann möglichst objektiv zu bewerten gilt. Gerade in der heutigen Zeit, in der ein enorm hoher Wettbewer...