Abstrakt: Fallout 76 has a haunting isolation about it. There are no non-playable characters in this game. There are no dialogue choices to make. There's no right or wrong. The towns are all deserted. It's just you, your thoughts, a million miles of West Virginia W...
Solid combat, West Virginia is beautiful, many compelling side quests
'Theme park' feeling, multiplayer and other elements seem to be there just for the sake of being there, one of the weakest main plots in recent RPG history
I honestly have a hard time figuring out who this game is for.It's obviously not for the fans who loved previous singleplayer Fallout games, but it carries the Fallout name and inherits specific expectations. Those expectations simply are not met. I hones...
I need to wrap this up, even though there's so much more I could talk about. Some of it I talked about in the beta, like voice chat being always-on and automatically opted in, so you're stuck listening to people ramble about “My controller batteries just...
Nevertheless, I'm having a surprising amount of fun with Wastelanders. This is precisely the pivot I hoped Bethesda would make—and one I feared they couldn't (or wouldn't).I'm not sure it has the staying power with me that it does with others. I'll probab...
I need to wrap this up, even though there's so much more I could talk about. Some of it I talked about in the beta, like voice chat being always-on and automatically opted in, so you're stuck listening to people ramble about “My controller batteries just...
Fallout 76 isn't to be compared with other Fallouts - it's a spin-off that wants to be something new. Unfortunately, the multiplayer sandbox it tries to be is stagnant and intensely frustrating to play...